MISCELLANEOUS OBJECTS

There are a great number of miscellanous objects, including: streets, TVs, poles, drinks, tables, a dresser, a bed, stools, a computer, a newsstand, a patio umbrella, a mailbox and two statues.

ANIMATED OBJECTS

There are presently only three types of intrinsically animated objects in AlphaWorld, TVs, fire and waterfalls. Although you can use the "animate" command to apply sequences of bitmaps to other objects, these objects use the Renderware "filmstrip" animation technique to combine several bitmaps into one and each section of the bitmap appears in sequence.

TVs come in two styles: TV1 (2x2x2) and TV2BS (big screen, 4x4x76). There is also a TV stand object (1x2x1.)

Fire objects consist of FLAME1 and TORCH1 which use the same flame animation. TORCH1 has the flame contained in a pot.

MISCELLANEOUS

NameWidthHeightDepthTexture
BED01 2.02 1.33 2.3FABRIC01, SNOW1, WOOD5
BISHOPB 0.76 1.6 0.76
BISHOPW 0.76 1.6 0.76
BOOTH 1.2 3 1.2BOOTH1, METAL1
BRIDGE10 2.6310STONE7
CHAIR02 0.8 0.81 1.18SNOW1
CHESSB1 8 0 8TILE4
COLM4M01 1.5 4 1.5
COLM8M01 3 8 3
COMP1 1 1.2 2MON, PICT, KEYB
COUCH02 2.2 0.79 1.16SNOW1
DESK01 2.28 0.84 0.88WOOD5, FURN3
DRESER01 3.36 0.96 0.98WOOD5, FURN3
DRINK01 0.36 0.4 0.26
DRINK02 0.36 0.4 0.26
DRINKF1 0.9 1.2 0.78
FENCE1 4 2 0.04WOOD1
FENCE2 4 2 0.04WOOD2
FIREHY1 0.72 1 0.52
FLAME1 1 1.5 0FLAME1
GFC01 0 0 0WOOD5, CLOCK, CONSSIGN
HILL0110 1.2510DIRT
HILL0210 1.2510GRASS1
HILL0310 1.2510SNOW1
HILL0410 1.2510STONE10
HILL0510 1.2510STONE5
KINGB 0.76 2 0.76
KINGW 0.76 2 0.76
KNIGHTB 0.66 1.6 0.94
KNIGHTW 0.66 1.6 0.94
LAMP01 0.7 0.75 0.6
MAILBOX1 0.58 1.68 0.8WOOD2
MANHOLE1 1.26 0 1.26MANHO1
MIDISPK 0.76 0.75 0.38SPEAK1
NEWS1 0.76 1.88 0.76NEWSBOT, NEWSTOP
PAWNB 0.54 1 0.54
PAWNW 0.54 1 0.54
POLE1M 0.26 1 0.26
POLE2M 0.26 2 0.26
POLE4M 0.26 4 0.26
POT1 1 0.7 1
POT3 1 0.7 1
QUEENB 0.74 1.8 0.74
QUEENW 0.74 1.8 0.74
RAIL1 4 1 0RAIL1
RAIL2 4 1.5 0RAIL2
ROOKB 0.72 1.4 0.72
ROOKW 0.72 1.4 0.72
SAWHORSE 1.5 1.44 1.1CONSSIGN
SNACK01 0.4 0.4 0CHIPS
SNOW1 8 0.5 8SNOW1
STATUE1 310 0STAT1
STATUE2 2 2 1RIDER1, STONE2
STLAMP1 0.5 3 0.5
STLAMP2 1.6 3 0STLAMP3
STOOL01 0.56 0.29 0.56WOOD5, FABRIC01
STOOL02 0.88 0.39 0.7WOOD5, SNOW1
STREET110 0.110
STREET210 0.110
TABLE1 2 0.54 1WOOD5
TORCH1 1 1.5 0FLAME1, TORCH1
TRASH1 0.98 1.1 0.86
TRASH2 0.98 1.1 0.86
TRASH3 0.98 1.1 0.86
TRASH4 0.98 1.1 0.86
TV1 2 2 2TV, ALPH2
TV2BS 4 4 0.76TV, ALPH2
TVSTND 1 2 1
UMBRA01 5.4 4 5.4
WAVSPK 0.5 0.5 0.26SPEAK2